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Twcenter stainless steel excommunication
Twcenter stainless steel excommunication






  1. #Twcenter stainless steel excommunication mod
  2. #Twcenter stainless steel excommunication mods

New main menu background & splash screen by Y2day.(now we have 141 music files + vanilla music, compared to 89 in 6.1 and no vanilla music, that's a hell lot!) New music by Kevin MacLeod, Jon Sayles & Bill Hudak, vanilla MTW2 music was also brought back.Auto border-less mode - ALT+TAB in and out of the game without any loading.Faction Leaders can now acquire a set of traits affecting all settlements and generals.Generals are now a lot easier to educate in settlements with schools etc.As merchants get older, they lose movement points.(please refer to RR/RC OCT 30 post for more detailed changes) Real Recruitment's AoR (Area of Recruitment) system included.BftB units by Caesar Clivus implemented.

#Twcenter stainless steel excommunication mod

Knights Templar units from Lord_Calidor's KT mod implemented.Magus' Crimson Tide implemented (the no-dirt version).Ambient sound files for Muslim temples by wolfslayer implemented.

twcenter stainless steel excommunication

  • New war horn sounds by wolfslayer implemented (hand picked by me).
  • Smoother steppes modification by wolfslayer implemented.
  • Rebels spawning on inaccessible terrain fixed and Rebel ships spawning in small lakes fixed.
  • Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked.
  • AI friendly map, the AIs' armies should no longer get stuck.
  • All resources were moved away from roads, to ensure merchants' peaceful life.
  • Resources are now better balanced, a couple of new resources were also added.
  • Every Region has its own resources, including new valuable resources in the "outbacks" of the map.
  • (A few had to sacrifice historical accuracy for better game balance)
  • Maximum amount of almost 200 historically medieval settlements.
  • Work of art coastlines instead of the square 'vanilla' ones.
  • Mountains, hills and map outlines are based on satellite data.
  • Maximum width the engine allows of 510 movement tiles.
  • Completely new and huge campaign map, covering most of Europe and the beginning of Persia.
  • Stainless Steel mostly keeps the same setting as the original Medieval 2 campaign, though it expands the map east and north while removing America.įeatures Stainless Steel 6.4 Features The Campaign

    twcenter stainless steel excommunication

    #Twcenter stainless steel excommunication mods

    It is one of the most popular mods for Medieval 2, but is surpassed in popularity by Third Age: Total War. It combines bug fixes, many small mods, changes to AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes in a package aimed at providing a much greater challenge and more enjoyable gameplay. Stainless Steel was first started as a mod for Medieval 2: Total War ( v4.1 and lower), but it switched over to Kingdoms after the expansion was released.

  • 2.2.10 Settlement and Unit Recruitment Changes.
  • 2.2.8 Much more interesting Historical and Game Events.
  • 2.2.7 New Traits, Ancillaries, Titles and RPG elements.
  • 2.2.6 Improved and challenging AI Armies.







  • Twcenter stainless steel excommunication